I’m considering building a quadcopter with a rectangular frame structure, where each arm extends from the corners of a rectangle. I wanted to know if PX4 and QGroundControl natively support this kind of configuration or if they only support the standard square X-shaped configuration.
Is it sufficient to just select the X airframe and adjust the motor coordinates to match the rectangular shape? Or would it be necessary to create a new mixer specifically for this configuration?
Could someone please guide me through the steps to configure this shape?
Additionally, are there any advantages or disadvantages of a rectangular shape compared to the traditional X shape?
Thank you both for your responses. But I remain with a doubt, in the “Airframe” tab, which geometry should I select for the quadcopter then, apart from configuring motor positions in “Actuators” tab?
My drone would have this shape (all angles are equal).